Apple Augmented-Reality Glasses Said to Be Coming in 2020

Nevertheless, there isn't exactly a booming market at the moment for AR or VR glasses that are compatible with the iPhone, so this will allow Apple to test the waters without investing in a product as complex, unwieldy, or expensive as the Oculus Go and its ilk.

Kuo doesn't expect Apple to start mass production of the headsets however until late Q2 of 2020 which means consumers may not get their hands on one until the summer of 2020 at the earliest. It also discussed a completely new platform that would run on the headset called rOS (reality operating system).

Kuo also says that Apple's AR headset will be heavily dependent on a user's iPhone being in very close proximity with it (i.e. inside a user's pocket).

The iPhone will handle most of the heavy lifting when it comes to computing, rendering, and internet connectivity, while the headset itself will serve as a display for integrating digital imagery into the real world, according to Kuo's latest report, which was obtained by the blog 9to5Mac.

Apple CEO Tim Cook has commented on how important AR is, which is why current iPhones support the technology.

True to those reports, Apple is recently showing more signs the speculated AR products will soon hit the market.

The glasses won't be much use without an iPhone, then - but that's not necessarily a bad thing.

From a patent filing by Apple in 2008. That year Apple adquired InVisage Technologies (an American quantum dot-based image sensor manufacturer), Regain (a French computer vision company), Vrvana (a Canadian manufacturer of augmented reality head-mounted displays), and SensoMotoric Instruments (which makes eye tracking hardware and software).

Kuo has been accurate in the past when making predictions about upcoming Apple products. Each lens will reportedly have an 8K display- which puts the best TVs today to shame.

In 2015, Apple bought Metaio, a German company that developed an Augmented Reality SDK that seems to be the basis for ARKit, the Apple Augmented Reality developer API that debuted in iOS 11 in 2017. But he has a mixed track record, too: Kuo also suggested in 2014 that Apple could delay the launch of the iPhone 6 Plus because of production issues, but it ended up debuting alongside the smaller-size iPhone 6.

Vanessa Coleman